The Lockdown

Themes:Sci-fi, Cyberpunk

The city is a dangerous place. Safety is a premium, and in its margins sits the Lockdown, a fortress-hotel that specialises in keeping its guests secure. It’s reputation is as air-tight as its security, Everything is on-site, everything is under the buildings control. It’s ads will tell you that nobody has died on its premises in the eight years its been opened, well, no guests anyway.

Location Summary

From its exterior, The Lockdown looks like any number of faceless, nameless, concrete blocks that make up the city sprawl. It’s not tall enough to define a silhouette, nor wide enough to take up a block, hundreds pass by it every day. Even those that chance inside will see it as a messy, tattered hotel, full of mess and vintage tech.

Move past its exterior façade though, and you’ll find the safest place in the city.

The Lockdown is a hotel with its guests personal security at its forefront, it’s clinical precision is such that it will now allow two guests to move through the halls at the same time, and guest rooms are fully autonomous, not even staff being allowed within. This sterile, focused approach to guest security is designed such that the hotel staff are not trusted, and no one member of staff is crucial to the buildings operation.

Once inside, guests are escorted to their rooms underground. Once the vaulted door to a guests room is closed, it cannot be opened from the outside. Everything from environmental controls to food is controlled by automated systems within the room itself, operating off a closed loop network separate from the rest of the building.

A guests stay isn’t glamorous, canned foods and recycled air are only the start of the luxuries presented in each ‘suite’. Rooms are provided with basic amenities for long term stay, but you had better hope you’ve brought your own entertainment, because the closed-loop net goes both ways. No network traffic goes in or out of the suite.

Security

The Lockdown treats its personnel as its greatest asset, that’s why they are as controlled as the guests. Every member of staff is installed with memory editing and behavioural suites to guarantee that once their shift is over, they know nothing about the clientele they are protecting. The facility operates off biometric locks to access anywhere that guests aren’t permitted to be, but even staff are not capable of opening doors to the guests suites.

Net security on the floor is monitored at all hours by a team of in-house netrunners, while each room operates off a closed network isolated via faraday cage. Once clients are in their room, all communication with the outside world is limited to the wired comms units built into the suites.

While the Lockdowns underground is reserved for its customers, the rest of the building is reserved for its on-site staff, the majority of which are made up of their security force; nicknamed ‘The Keys’, these security forces make use of heavy weapons and blunt force tactics to eliminate any threat that enters the building; with customers safe in their bunkers, The Key’s will go to any length to eliminate threats to the building or its clients. If clients are willing to pay that much extra, The Keys’ may even be willing to travel beyond the buildings limits to deal with threats a little more remotely.

Places of Interest

Lobby: While acting as a façade to appear as just another shabby, quiet hotel, the lobby is really designed to be a blockade to any unwanted visitors. True clients will only see this room for moments, whereas those without a reservation will be stalled here. The rooms layout is such to make attacking from the front as difficult as possible.

Floor 1/2: Intentionally labyrinthine, any guest will be allowed down the main elevator in the center of the building, but for anyone else, the halls of the Lockdown are built to be as extensive and complicated as possible. Attackers (and unfortunate staff) must traverse up and down between floors repeatedly before they can even approach access to the lower levels where clients reside. Many of the rooms up here act as housing or storage for staff members on-site.

Floor -1/-4: Dozens of vault doors line the corridors of these floors, each can only be opened or closed from the inside. Within, each room holds basic amenities.